I am a multimedia artist working primarily with frame by frame animation, painting, and projection. The images I collect come from everyday life: actions so normal that they barely catch anyone's attention. I collect these motions through video recordings, extract key moments, remove these from their original context and recompose them into new, constructed environments. The result is a fictional but coherent world built from real-life elements. 

My process combines analogue and digital methods: I paint every frame by hand, photograph them individually, and use editing software to construct animated loops. These animations are shown either as large scale projections or in adapted formats, depending on the context.

While my background is in large scale painting, animation has become central to my practice. What continues to drive me is the transformation of still images into movement. My work is figurative and accessible, the concepts are easy to understand, but if you look closely, I surprise you with subtle details you might have missed at first glance.

In addition to my animation-based work, I also explore other forms of visual storytelling. This includes spatial installations, small experiments and projects that engage with natural materials or ecological themes. These approaches allow me to extend my way of looking beyond the screen.